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赤壁火攻军令
Vol.1 原创国风视觉

赤壁火攻军令

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Create one 16:9 high-end Chinese 3D CG animated-film keyframe. CG craft requirements: visible 3D modeled forms, SSS translucent skin response, separated cloth/hair/metal/stone shaders, volumetric light, simulation-driven robes, hair, clouds, smoke, particles or water, and cinematic depth layers. Topic family: 三国. Aesthetic direction: 战争场面、阵线关系、火船风向和指挥层级. Shot scale: 大远景战争调度. Composition diversity requirements: battlefield scale first, people as command relationships; minimal supernatural VFX, no solo hero slash close-up. Scene: on a river cliff at night, a strategist in a pale cloak raises one hand as fire ships swing with the wind and two armies' banners answer across smoke-covered water. Camera: high oblique battlefield camera from behind the strategist's shoulder, reading his hand, the commander beside him and the burning river below. Blocking: strategist is calm and small in foreground, armored commander watches his hand, soldiers below scramble along docks, enemy ships turn into the wind. Action physics: cloak lifts with wind direction, fire ships drift on current, smoke layers reveal distance, banner lines show command traveling through the army. Event source: wind, river current, fire ships, command banners, drum towers and smoke. Material behavior: wet armor and wood reflect fire, silk banners snap in gusts, smoke has layered volume, human skin uses restrained SSS in torchlight. Character design requirements: strategist has refined intelligence and pressure in posture, commander has tired martial authority, soldiers are readable as formations not noise. Lighting and spectacle: orange fire river below, blue-black storm sky, torch rim on faces and fingers, smoke glowing in separated layers. Single-frame event contract: the strategist has turned weather into command; the army sees the signal one beat before the fire ships decide the battle. Guofeng identity requirements: Chinese body language, garment construction, object function, command hierarchy, immortal cosmology or battlefield order must carry the image. Failure requirements: Avoid engineered devices, rotating parts, clockwork logic, gear shapes, industrial hard-surface spectacle, dominant jade surfaces, readable text, watermark, oil-paint concept-art surface, flat illustration, live-action skin pores and generic game-poster gloss.

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