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Nicolas Neubert · I see a lot of prompts these days that are incredibly long, often presen…

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I see a lot of prompts these days that are incredibly long, often presented as the only way to get the most out of SOTA video models. While detailed prompts do offer greater control, simple prompts can still be immensely powerful and produce great shots without having to choreograph every second of the scene. Here’s an example: Cinematic Unreal Engine Scene, fighting against a large black demon monster with a flame sword, particles flying everywhere doing spectacular ultimate modes. Brutal finishers.. Unreal Engine cutscene. Filmgrain, low contrast, muted colors.

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